Deck class

Classe que gerencia um baralho completo de Flashcards

Annotations

Constructors

Deck(String deckName, {FlashcardList deck, int qtdFlashcards})
Método construtor
Deck.fromJson(Map<String, dynamic> json)
factory

Properties

deck FlashcardList
O baralho
@JsonKey(required: true, disallowNullValue: true), read / write
deckCopy FlashcardList
Uma cópia do baralho
@JsonKey(required: false, disallowNullValue: true), read / write
deckName String
Nome do baralho
@JsonKey(required: true, disallowNullValue: true), read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
qtdFlashcards int
Quantidade de Flashcards no baralho
@JsonKey(required: true, disallowNullValue: true), read / write
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

checkContains(Flashcard card) bool
Valida se há uma cópia identica do Flashcard card dentro do deck
getCopy() FlashcardList
Retorna uma copia do deck
getName() String
Retorna o nome do baralho
getQtd() int
Retorna o tamanho do baralho
insertCard(Flashcard card) → void
Insere um Flashcard em deck e em deckCopy
insertCards(FlashcardList cards) → void
Insere uma lista de Flashcards em deck e em deckCopy
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
pullCard() Flashcard
Remove o proximo Flashcard do deck e o retorna
pullRandomCard() Flashcard
Remove um Flashcard aleatoriamente do deck e o retorna
removeCard(Flashcard card) → void
Remove um Flashcard do deck e do deckCopy
reset() → void
Reinicia o deck usando como parametro o deckCopy
setName(String newName) → void
Altera o nome do baralho
toJson() Map<String, dynamic>
toString() String
A string representation of this object. [...]
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited