PersistDeckBody class
Classe para montagem do widget de input de texto
- Inheritance
- Object
- State<MyCustomForm> 
- PersistDeckBody
 
Constructors
- PersistDeckBody(Deck deckReceived)
Properties
- context → BuildContext
- 
  The location in the tree where this widget builds. [...]
  read-only, inherited
- deckReceived ↔ Deck
- 
   
  read / write
- hashCode → int
- 
  The hash code for this object. [...]
  read-only, inherited
- mounted → bool
- 
  Whether this State object is currently in a tree. [...]
  read-only, inherited
- myController ↔ TextEditingController
- 
   
  read / write
- oldName ↔ String
- 
   
  read / write
- runtimeType → Type
- 
  A representation of the runtime type of the object. 
  read-only, inherited
- widget → MyCustomForm
- 
  The current configuration. [...]
  read-only, inherited
Methods
- 
  build(BuildContext context) → Widget 
- 
  Describes the part of the user interface represented by this widget. [...]
  override
- 
  createDeck(Deck deckReceived) → void 
- 
  deactivate() → void 
- 
  Called when this object is removed from the tree. [...]
  @mustCallSuper, @protected, inherited
- 
  debugFillProperties(DiagnosticPropertiesBuilder properties) → void 
- 
  Add additional properties associated with the node. [...]
  inherited
- 
  didChangeDependencies() → void 
- 
  Called when a dependency of this State object changes. [...]
  @mustCallSuper, @protected, inherited
- 
  didUpdateWidget(covariant MyCustomForm oldWidget) → void 
- 
  Called whenever the widget configuration changes. [...]
  @mustCallSuper, @protected, inherited
- 
  dispose() → void 
- 
  Called when this object is removed from the tree permanently. [...]
  override
- 
  initState() → void 
- 
  Called when this object is inserted into the tree. [...]
  @mustCallSuper, @protected, inherited
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a non-existent method or property is accessed. [...]
  inherited
- 
  reassemble() → void 
- 
  Called whenever the application is reassembled during debugging, for
example during hot reload. [...]
  @mustCallSuper, @protected, inherited
- 
  setState(VoidCallback fn) → void 
- 
  Notify the framework that the internal state of this object has changed. [...]
  @protected, inherited
- 
  toDiagnosticsNode({String name, DiagnosticsTreeStyle style}) → DiagnosticsNode 
- 
  Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep. [...]
  inherited
- 
  toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String 
- 
  A string representation of this object. [...]
  inherited
- 
  toStringShort() → String 
- 
  A brief description of this object, usually just the runtimeType and the
hashCode. [...]
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator. [...]
  inherited